With a passion for playful, participatory design, Callum creates digital experiences that excite and engage.
Biography
As a Senior Designer at Numiko, Callum works at the intersection of functionality, learning and play, bringing the three together to create participatory experiences that excite and engage. He has shaped how we approach discovery, building a comprehensive phase of workshops, surveys and research that grounds our projects in a real understanding of the people they're for.
Before joining Numiko, Callum delivered digital, print and research work for clients including National Parks UK and Save the Children, and independently designed, crowdfunded and published his own board game. At Numiko, his work spans clients including the National Portrait Gallery, the Science Museum Group, the British Museum, the Eden Project and the Universities of Oxford and Cambridge.
Insights
Explore Callum's insights on UX, design and digital estates.
Explore Callum's insights on UX, design and digital estates.